
Only a few remaining bugs are friendly, and those mostly reside in the top-most underground area to be found, Dirtmouth. Uncovering Hollow Knight’s story isn’t as challenging as, say, in Dark Souls, but little is fully revealed until late-game, which I won’t spoil for all you readers who are obviously going to take my recommendation and pick up Hollow Knight right away! Something, or someone, has turned most everyone mad, and none of them like you, obviously. You may not think it on the surface, because c’mon, you’re already underground, but things got even worse from there for the kingdom’s residents.

The story plays out in text-based interactions with the remaining populace of an insect kingdom gone rotten. Like any good Metroidvania, Hollow Knight’s near-ceaseless ability to open new pathways to rewarding items and fun challenges is the true heart of Hollow Knight, and it had me hurrying home during my lunch hour many times during the work week just to see what I could uncover with that single hour. There’s not even that much to the progression system as your powerups/abilities are mostly derived from new items or ability pickups rather than some unique RPG system…but nobody ever said simple was bad. As you fight and progress through areas, you’ll pick up abilities that open even more areas, you’ll uncover secrets, and you’ll (hopefully) vanquish several challenging and unique bosses. Hollow Knight’s formula isn’t groundbreaking. As Knightguy (like Doomguy, get it) you’ll slash, jump and launch your way through one perilous area after another (all of which you’ll most likely return to many more times before you complete whatever overall quest it is that you’re on). Do I even know what type of insect my guy is? Is he even a guy? Doesn’t matter! He’s one of the cutest little badass insects around and he’s a blast to control.

Let’s open with the badass protagonist: a nail-wielding (call it a sword if you like), brooding, and mysterious creature. So yeah, I’m still interested in delving back into the shadowy dankness that makes up Hollow Knight’s extensive world. 27 hours in, more than a day in my existence, and I’ve beaten the game, but only completed 77% of the entire experience. So how in the world I was drawn to Hollow Knight I’ll never be able to recall – but it’s probably because Hollow Knight, the insectoid-ravaged maze that it is, is simply an incredible indie game.
